代码如下:
//ECMAScript 5 Function.prototype.bind函数兼容处理(function(){ if ( !Function.prototype.bind ) { //function(){}.bindFunction.prototype.bind = function ( o, /*参数列表*/ ) { var self = this, boundArgs = Array.prototype.slice.call(arguments, 0);return function(){ var args = [], i;for ( i = 1; i < boundArgs.length; i++ ) args.push(boundArgs[i]);for ( i = 0; i < arguments.length; i++ ) args.push(arguments[i]);return this.apply(o, args);}}}})();用法示例:1、简单调用示例 代码如下:/*example 1*/function f1(y, z){ return this.x + y + z;}//调用 1var g1 = f1.bind({x:1}, 2); //this.x = 1; y = 2;console.loog( g1(3) ); //this.x + y + 3 = 6;//调用 2var g2 = f1.bind({x:1}); //this.x = 1;console.log( g2(2,3) ); //this.x + 2 + 3 = 6http://www.unitymanual.com/forum-job-1.html/*example 2*/var f2(x, y){ return x + y; }//调用var g3 = f2.bind(null, 1); //x = 1console.log( g3(2) ); //x + 2 = 32、DOM调用示例 代码如下: var eleBtn = document.getElementById("button"), eleText = document.getElementById("text");eleBtn.onclick = function(color) { color = color || "#003399";this.style.color = color; //此时的this指向eleText}.bind(eleText, "#cd0000");